ALPHA ANONYMOUS ARMY §§ Rules - Framework - Laws §§
The rules apply to all platforms, servers, forums and community groups provided by us. Instructions given by the admis have to be followed to the letter. Violators   of the rules are   severely punished without   any   discussion. People   who can’t control   themselves and   break   the   rules   are   kicked/muted   and   can   be permanently banned in severe cases. Our rules include the official rules of ARK: Survival Evolved. The Code of Conduct  or CoC  and rules can be found here ARK: Survival Evolved CoC   ! Basic priciple: Don’t do something to another, if you don’t want it to happen to you! § 1. Basic Rules - Basic Framework § 1.1. Social Behavior Certain behavior is in our communication striktly prohibited: n ity strictly prohibited. These include the following things: Every kind of insult. Spreading untrue accusations. Sexist, radical, political or religious statements. Recurring, malicious attacks. Bullying orally as written. Defamation, spreading falsehood and undermining our community. § 1.2. Steam, Player, Tribe and Dinonames They may: Not violate any rules or laws. Not be offensive. Not imitate any other player in the Cluster, with the purpose of creating problems in the name of another. Not violate the trademark right. § 1.3. Textchat/ Voicechat Refers to any voice, text or game chat, and other A.A.A. related platforms, forums, or communities! When talking in global, use either the German or English language. No spam and no flame in global chat. Discussions can be held in the local chat, private discord or TeamSpeak  and may not violate any other rules. Any kind of third-party advertising is prohibited. Game Rules for the 6 Maps Cluster PANGEA !!! § 2. Tribe & Alliances § 2.1. Tribe A tribe may not have more than 10  members, this refers to the entire cluster. The tribe name must be the same on every map. In   a   tribe,   everyone   is always   responsible   for   what   an   individual   does.   If   individual players   violate   the   rules, this   will   also   have   consequences for the entire   tribe.   That   doesn´t   mean   that   you   can   shout   on   the   whole   tribe.   When   you   have   problems   you   should   talk   with   the   specific   person   first   in every case. A tribe may not extort other tribes or players by demanding benefits of any sort. §2.2. Alliance Alliances are limited to 5. Alliances can help each other in the defense of bases. Tribes of higher class are not allowed to help attack a smaller classes as part of an alliance. Temporary joining into a lower class is prohibited.  check Class-System §3. Class-System (only PVP) A tribe is grouped into a class based on its material used in the build. The class system is basically not used in Open World PVP and on the PVE Maps. PVE tribes use the prefix [PVE]. The  level  system  regulates  who  may  attack  whom. A tribe can always  attack  the same or higher classes, but must then reckon with the counter-strikes and live with it. The tribes of lower classes are not allowed to be attacked. §3.1. Normal Classes [PVE] PVE Tribe As PVE Tribe they must use the prefix [PVE] infront of the tribename. For PVE the used material doesn´t matter. [BB] Beach Bobs - Wood/Thatch Beginners on the PVP-Servers who build with thatch and wood are basically named Beach Bobs. They must use the prefix [BB] infront of the tribename. [ST] Stoneager - Stone Stoneagers must use the prefix [ST] infront of the tribename. If it is intended to stay in this class, no more than 50x auto-turret, 1x industrialforge and 2x fabricator may be present in the base. Building metal-spikes, metal waterpipes and normal greenhouse structures is allowed (no s+-glass). [MT] Metalheads - Meta Metalheads must use the prefix [MT] infront of the tribename. If it is intended to stay in this class its not allowed to build structures they require element. No TEK and no other structures from mods like S + Farmer etc... [TEK] Teks - TEK Teks must use the prefix [TEK] infront of the tribename. Teks have no building limitations. Basic priciple:   We   would   like   to   avoid   that   smaller   tribes   being   flattened   by   the   big ones.   Since   this   is   a   no-wipe   cluster,   such   a   regulation   is   absolutely necessary.   Just   leave   the   smaller   ones   alone   as   long   as   they   leave   you alone   and   look   for   opponents   in   your   strength.   Nevertheless,   if   there   is a   need   to   put   a   smaller   tribe   in   the   place,   it   is   good   to   have   a   reasoned proof   ready   to   avoid   later   discussions.   All   priority   is   "Fight   fair   and   do not mess up the fun of each other!" §4. Buildings, Structures & Dinos Basic priciple: Keep the Maps clean and attractiv for other players! Violations of building rules will lead to a deletion of all structures of a tribe in serious cases. Per Tribe are max. 3 Mainbasen allowed ! Outposts don‘t have a limitation §4.1. Mainbase, Outposts & other Structures Mainbase The definition Mainbase does not refer to a single building, but rather to the "main site" of a tribe. The blocking of areas in catchment areas of mainbases is permitted for tactical reasons.   Exceptions by §4.3   Outposts Not bigger than 12x12x12 or one cliffplatform. Blocking caves with outposts is not allowed. Exceptions are very small caves. No ORP shield on outpost. Outposts may not be built on alphaspots or large building spots. Other Structures Unnecessary structures must be removed immediately (taming-spikes, campfires, unused boats or abandoned bases). Tamingcages or cages for wyverns can stay but they must be unclosed  that other people can use them aswell. Claiming building spots is permitted if the construction of the base is started there within 48 hours . The moving of a base should not take longer than a week. After that dinos and structures can be removed by an admin. The pure blocking of building spots is prohibited. Offline Raid Protection - ORP Per tribe and map are 2  shields allowed. When you place more all your shields will be removed. ORP´s only on mainbases. If you don´t have a mainbase on a map than you are not allowed to use ORP´s there. The   obvoius   abuse   on   purpose   of   the   ORP   is   strongly   prohibited.   That   means   it   is   not   allowed   to   logout   to   prevent   damage   (combat-logging)    on   a base because of an attack. If that happens often the admin will destroy the ORP shield and call the base out free to raid. The   shield   should   not   be   bigger   than   needed   to   prevent   ways   or   other   areas.   Especially   for   cave   entrances   its   enough   when   it   has   the   sice   of   the actuall entrance. If you don´t care about this, the shield will propably be removed without warning. ORP signs are removed on inquire from inactive bases unless there is a separate absence notification from the team. But at the earliest after 2 weeks! Forward Operation Base - FOB - FOBs must be instantly and completly removed after a raid. §4.2. Dinos Dinos should be in the base and not be anywhere on the map, e.g. Boss groups parked somewhere near the obelisk. Outposts   should   not   be   used   as   dinosaur   storage.   Farmdinos   are   ok,   little   dinosaurs   aswell   but   do   not   outsource   any   big   dinosaurs   there   like   tons   of brontos, rexes etc ... §4.3. Caves/Artefacts/LootCrates Access to artefacts or caves with loot crates must be freely accessible outside of raids. Blocking the aberration surface entrances is not allowed. The placement of spawnboxes with transmitters near by artifacts is permitted. The placement of spawnboxes with transmitters near by loot-crates or drop-spawns is prohibited. (e.g. desert-lootcrates) Sealing for tactical reasons is permitted during a raid for the duration of the raid. Placing turrets against players is only permitted in the case of a raid and for the duration of a raid, after which they must be removed. The placing of turrets within a spawnbox is permitted. §4.4. Spawnblocking/ Obeliskblocking Blocking and building on playerspawns is prohibited. No resources spawns may be blocked / built on e.g. mountains or rich deposits in general. Exceptions are the obelisks that can be built. Free access to rich resources spawns (mainly metal) must be guaranteed. Every tribe is allowed to claim a oil-spot and protect it with turrets against thiefs. The Islands blue obelisk is allowed to be closed and build on. This Obelisk counts as an „Exceptional Obelisk“ . Center red obelisk is allowed to be closed and build on. This Obelisk counts as an „Exceptional Obelisk“ . Obelisk   and   the   closer   area   around   are   generally   not   permanently   blocked,   either   by   structures   or   dinosaurs.   They   must   be   kept   free   and   usable   for boss   fights   and   transportation   between   server.   Dinosaurs   or   structures   blocking   the   Obelisks   will   be   removed   without   warning.   Excluded   from   this rule are the „Exceptional Obelisks“. §4.5. Undermeshing/Bugusing Undermeshing or deliberate building under the map, with the purpose of hiding structures or protecting them from damage, is prohibited. Undermeshing results in an immediate deletion of all tribal structures. In severe cases, a perma ban can also be imposed. Basic priciple: Structures should always look far enough out of the mesh so that the options menu is accessible. §5. PVP Rules All PVP Servers in the cluster have 24/7 open PVP with very few and simple limitations. §5.1. Mainbase: §3. PVP Classes must be observed. Its not allowed to attack/soak/snipe lower classes. If a structure has been destroyed, this is considered a full attack. Sniper killing a Dino or a player is not considered a full attack, therefore allowed 24/7. The tanking/soaking of turrets is not considered a full attack, therefore allowed 24/7. §5.2. Outposts: §3. PVP Classes is not to be considered. May be attacked 24/7. The main goal to grief these should be excepted loot. You may crack closed buildings and vaults/storages to get to the loot, random destruction of the base is not allowed. Killing dinosaurs is allowed. §5.3. Open World: §3. PVP Classes is not to be considered. It is not allowed to attack PVE Players. Make sure who you attack before you go in any action !! §5.4. Scorched Earth - Lawless Land: §3. PVP Classes is not to be considered. §5.5. Special: Using beacons and crates from ARK-Shop is not allowed for a raid. Using titans is not allowed for a raid. You can use them after you won the raid for clean up the spot. §5.6. PVE Tribes and Servers: PVE Tribes are not allowed to make any PVP. They are allowed to defend themselve when they got attacked. PVE Tribes can switch to a PVP Tribe but not backwards !! §5.7. Admin Structures & Dinos: Name of the admin tribe: A.A.A or Tribe von Admin Structures of the admin tribe may not be destroyed. Dinos of the admin tribe may not be killed or abducted. Violations   of   the   rules   are   severely   punished   without   any   discussion.   People   who   can   not   control   themselves   and   knowingly revert to this set of rules are kicked / mocked without comment and permanently banned in severe cases. Ignorance   does   not   protect   one   from   punishment.   We   have   gone   to   great   lengths   to   give   you   as   accurate   a   description   as   we   imagine the game on our servers. Please stick to it, then everyone has fun !!
EVOSTUDIOX
LAWS
CoC
Tibename Example [PVE]Tribename [BB]Tribename [ST]Tribename [MT]Tribename [TEK]Tribename